The Silken Court
Scarab Lord Anub'arash and Skeinspinner Takazj are among Queen Ansurek's most trusted advisors. Yet, these two powerful nerubians harbor a hatred for each other even more powerful than their loyalty to the throne. While unleashing their considerable strength onto their enemies, each is also fighting to ensure their counterpart does not survive.
This is a three-phase boss encounter with a melee and caster boss, with each new phase featuring an enraged boss intermission.
Phase 1
Players use webs to get tethers .. and then stretch that across the "charge" area.
Avoid stuff.
Intermission
Melee boss hides, caster boss stands in centre, has a shield, starts channeling and casts frontal cones .. avoid standing in when they explode.
Phase 2
Melee boss comes back.
Sometimes get pulled to boss .. run out.
Three people will get a dispellable debuff which jumps either to the closest player or Takazj.
All debuffs must be transferred to Takazj before Catalysmic Entropy.
Dispel first before he jumps to centre.
Dispel second just after he jumps to centre.
Dispel third before end of boss cast.
Intermission
Caster boss hides, melee boss stands in centre, has a shield.
Ring donuts centred at random locations spawning spikes. Avoid. Destroy spikes?
Tethers .. run against.
Phase 3
Caster boss comes back.
Combination of 2 phases above - tethers/charge and debuff mechanics.